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HDRP Archive

7/6/2018

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Specular vs Metalness Workflows for PBR Shading
https://www.youtube.com/watch?v=mrNMpqdNchY
https://www.youtube.com/watch?v=PjGCtnEDDeU

Density Volume For HDRP
https://forum.unity.com/threads/volumetric-fog.527667/

Screen space Reflections
https://github.com/Unity-Technologies/PostProcessing/wiki/Screen-space-Reflections
​
The HD Render Pipeline Lit Shader
​https://github.com/Unity-Technologies/ScriptableRenderPipeline/wiki/lit-shader

SecondaryMaps(DetailMaps)&DetailMask​https://docs.unity3d.com/Manual/StandardShaderMaterialParameterDetail.html
​

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